// Module to control application life.
// Module to create native browser window.
const {app} = require('electron');

const windowUtil = require('./utils/windowUtil');

// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;

function createWindow() {
  return windowUtil.createWindow('index.html', 1600, 900);
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', () => {
  // 处理资源
  require('./utils/resourceUtil');
  require('./utils/designFileUtil');
  require('./utils/viewFileUtil');
  require('./utils/cssUtil');

  // 菜单要放在这里, Mac 下才能正确显示
  require('./menu');

  mainWindow = createWindow();

  // 显示窗口的时候, 先默认显示一个新建的设计
  mainWindow.webContents.on('dom-ready', () => {
    mainWindow.webContents.send('new-file');
  });

  // Emitted when the window is closed.
  mainWindow.on('closed', function () {
    // Dereference the window object, usually you would store windows
    // in an array if your app supports multi windows, this is the time
    // when you should delete the corresponding element.
    mainWindow = null
  });
});

// Quit when all windows are closed.
app.on('window-all-closed', function () {
  // On OS X it is common for applications and their menu bar
  // to stay active until the user quits explicitly with Cmd + Q
  if (process.platform !== 'darwin') {
    app.quit();
  }
});

app.on('activate', function () {
  // On OS X it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (mainWindow === null) {
    createWindow();
  }
});

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
